Muhammad Owais
I build & ship Unity mobile games that players love and studios profit from.
16+ titles shipped · 1M+ downloads · Trusted by Top Studios
About Me
I'm a Unity developer with 5+ years of experience shipping mobile and hyper-casual games — 16+ titles, over 1M combined downloads, and contributions to chart-topping hits like Hexa Sort. I've worked across the full game lifecycle: rapid prototyping, core gameplay, level design, SDK & ads integration, LiveOps, and post-launch optimization. Studios hire me when they need games built fast, built clean, and built to monetize. BSc Computer Science, FAST-NUCES Islamabad — currently Senior Game Developer at AAAA Gaming, and available for freelance projects.
Resume & Experience
Education
BSc Computer Science
FAST NUCES, Islamabad, Pakistan
FSc (Pre Engineering)
Fauji Foundation College, Chakwal
Experience
Senior Game Developer
AAAA Gaming — Remote, Oman
- Developed puzzle game prototypes: Car Lot Escape and Bike Sort Out.
- Implemented advanced grid-based mechanics and level design workflows.
- Optimized mobile performance — profiling and refactoring core systems.
- Integrated third-party SDKs for analytics, ads mediation, and A/B testing.
Game Developer
MindStorm Studios — Lahore, Pakistan
- Implemented localization in Hexa Sort (12 languages).
- Developed deep link system for Hexa Sort push & Adjust campaigns.
- LiveOps for Animal Transform & Webbi Boy with Lion Studios.
Junior Game Developer
Invogue Technologies — Lahore, Pakistan
- Designed and developed dynamic games using Unity & C#.
- Integrated Firebase Analytics, Google AdMob, and IAP APIs.
My Services
Full Game Development
End-to-end development of 2D/3D games — from concept to final shipped product across mobile platforms.
Prototyping & MVP
Rapid development of game prototypes and minimum viable products to validate ideas fast.
UI/UX for Games
Creating intuitive, visually striking user interfaces that keep players engaged and coming back.
Third-Party Integration
Setting up Firebase, IAP, push notifications, analytics SDKs, and ad mediation pipelines.
Level Design
Designing game levels with intelligent difficulty progression that maximizes player engagement.
Monetization Systems
Implementing rewarded ads, interstitials, IAPs, and data-driven monetization strategies.
Game Portfolio
Shipped titles I've built or contributed to — from viral hits to full end-to-end products
- All
- AAAA Gaming
- MindStorm
- Invogue Tech
- Own Products
Get In Touch
Let's build your game.
Have an idea, a half-finished project, or a live game that needs work? Whether it's a complete build from scratch, an MVP prototype, or SDK integrations — I typically reply within 24 hours.